Build a camp. Found a city. Gather resources. Fight wars. Welcome to CivilizationCraft – a multiplayer mod that meshes Civilization and Minecraft.
In this article we’ll give you an overview of the mod and show you, in short, what CivilizationCraft is all about…
What is CivilizationCraft?
Trying to sum up the idea of CivilizationCraft isn’t easy, but I’ll give it a shot. The mod adds elements of the Civilization games into Minecraft – collecting resources, building cities and expanding. While this might seem like a complete overhaul, the mod still plays largely like vanilla Minecraft. You’ll still explore the world, fight mobs, go mining, and unleash your creativity through building. However, the features it adds on top of this enhance it rather than overhaul it, making it a more social experience. Hopefully once I elaborate on the key features, you’ll see what I mean.
The goal is to become a member of a civilization or found one, then claim territory, collect resources, and build structures. You start off with a camp, and then once you’re setup you either join a city or found one. If you want to play without much interference from other civilizations, you can just keep to your one city and never upgrade it into a full civilization, which is what I did. You progress by amassing resources and growing your city, eventually acquiring lots of territory and growing into a civilization with multiple cities. You can join a civilization right away too, and then just help grow it even further.
How does CivilizationCraft work?
The resources the mod uses adds are hammers, beakers and coins. Hammers are production units, gained from mining coal or diamonds. Beakers are research units that drop from emerald and redstone ore. Coins are currency that replaces XP and are present in all aspects of the game, and you can even trade resources for them if you go broke.
Most of the mod features are accessed through an impressively put together menu called the backpack. It’s basically an ender chest that is constantly in the rightmost slot on your hotbar. Once used in any way (if placed it will disappear, naturally) it will open a chest GUI menu with all kinds of options. In here you can adjust settings, view all the info at a glance or find out the details, as well as build and destroy buildings.
One of the main mechanics of the mod is research. Depending on the level of your involvement with running a city, you’ll either have to dabble with it or ignore it completely. Research is funded with beakers and done from the town hall. Research will unlock new buildings for you to add to your city, and is the general civilization level of progression. Your personal level of progression is Citizen XP, obtained from various sources like mob tokens, and leveling it upgrades your title as well as gives you the ability to own more land and structures.
Buildings are built using the aforementioned backpack, and usually require a certain amount of hammers to build. They are built by placing the backpack on the spot where you want to build, selecting your building in the GUI, then following the onscreen instructions to confirm building. A bedrock foundation and a chest will appear, and you just put the required number of hammers (and dirt, if the building is floating and needs foundations) into the chest. Once you do, it will slowly start building up, like this:
There is much more to CivilizationCraft: Luxury resources, diplomacy with other civilizations, religion that works through The Nether (ironic, ain’t it), and naturally war between civilizations. You can find out more about those features, and even the ones I did cover, on the official CivilizationCraft wiki, where they go into more detail than I ever could.
Why should I play CivilizationCraft?
To me, CivilizationCraft was a fresh take on the Minecraft vanilla formula. I’ve been playing this game for over 5 years now on a weekly basis, and the vanilla formula was getting stale. It honestly feels like a slightly rough-around-the-edges update to vanilla that focuses on making multiplayer gameplay more engaging and social.
To you, CivilizationCraft can be what you want it to be. While I was never ambitious enough to go to war, the feature is backed up by systems in the mod and it sounds amazing. If you’re a builder you could build an amazing city using the default structures as a foundation for your work.
How can I play CivilizationCraft?
If you want to try it out, you can do so easily. All you need is the anticheat plugin that uses Forge, which you can get here:
Download the CivilizationCraft mod here!
On that link you’ll also find the version of forge you need, and a supported version of Optifine. All other mods are banned while playing to prevent cheating!
You can play CivilizationCraft on one of two servers: USA or EU. The IP for USA is play.civilizationcraft.net, while the IP for EU is eu.civcraft.net.
Also check out our guide on getting started in the mod, and stay tuned for more info on CivilizationCraft.
- Install the Forge API.
- Run Minecraft at least once.
- Get the anticheat CivilizationCraft client from the download page.
- Optional: Also get the supported version of Optifine from CivilizationCraft’s download page.
- Put the .jar file(s) in the mods folder located in your .minecraft folder.
- For any additional info, head to our big Mod Installation Guide.
- Connect to one of the two official CivilizationCraft servers (play.civilizationcraft.net or eu.civcraft.net).
- Ready to go! Enjoy.
Like always, feel free to leave any feedback you might have in the comment section below.
Version of mod reviewed: v2.0 for Minecraft 1.8.