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Welcome to our ultimate guide for the well known Mo' Creatures mod by DrZhark. In this article, we will cover every mob and animal this amazing mods adds (25 of them), from animals that spawn during the day, to monsters that come after you at night. We will list where and when they spawn, what they drop and what it can be used for, all coupled with a picture of the mob. So without further ado, let's start!
Foxes are small dog-like creatures that spawn in most of the biomes, mainly on grass. They are passive, however they will fight back if attacked. They spawn during the day, mostly separately, and drop regular leather (also attainable from cows), which can be used to craft armor. They walk around and attack any smaller creatures (like bunnies).
Bunnies are peaceful little creatures, which spawn in groups, have various colors and will die very easily if hit. They just jump around the environment. Stronger creatures tend to prey on them if spotted. Bunnies spawn during the day on grass, and do not drop anything when killed. They can be right clicked, which will cause the bunny to be put on your head. This causes bigger animals to attack you instead. Two bunnies can breed very quickly when in an enclosed area, so if you leave two bunnies in a small hole you may come back to a dozen of them trying to escape.
Mouses spawn during the day, on grass or stone, in groups. They have different colors, like bunnies, and drop seeds when killed. They run away from everything, which comes in useful since most bigger animals hunt them. A mouse can be picked up by the tail by right clicking it.
Deer are very easily frightened creatures, and run away from you as soon as they see you, making them very hard to catch. They spawn during the day, on grass in groups, and drop leather and/or meat when killed. Stags are also present, and act and look like deer, except they have horns.
Crocodiles are a hostile mob that spawns during the day in swamp biomes. Though they may sometimes look passive, they never really are, and are just waiting for you to get close enough to jump on you. They move slowly most of the time, but during their surprise attack they are very fast. Crocodiles drop hides that can be crafted into armor. But you can pretend it's “Dragon armor”, of course.
Boars are a simple passive mob, a re-skin of the pig. They roam around aimlessly, spawn during the day on grass and in groups, and drop porkchops when killed. They will, however, attack you if you punch them and attack any smaller animals. They do not have snouts, which causes them emotional issues and lowers their self esteem, and when they play with brother pigs thay tease them because of it. (jk, ofc)
Ducks are passive mobs, another re-skin, this time of chickens, however they do have separate sounds. They spawn in swamps and forests on grass, in groups, and drop feathers when killed.
Dolphins are passive water mobs with different color variations. They spawn in regular water (oceans, rivers and lakes, but not swamp water) in groups, and can be tamed and then ridden with raw fish. Dolphins are very fast swimmers and can easily outrun you. They drop raw fish when killed. They can be bred by using cooked fish.
Sharks are hostile water mobs. They spawn in regular water in groups, and attack the player, and anything else except for squids and their own kind, at sight. They are faster than the player, but slower than the dolphins, so you can outrun them on your trusty water-steed. They drop shark teeth, and sometimes shark eggs. Shark eggs can be thrown into the water to get a tamed pet shark - all you evil masterminds out there, this is for you. Just don't wait too long to throw Bond in with them, or he will escape. You have been warned.
Bears are peaceful mobs that roam the forests of Minecraftia. There are two kinds, regular and polar. Regular bears spawn in forests, while polar bears spawn in snow biomes and rarely pine forests. They are passive, but they will attack you if you attack them, also attack smaller mobs, and drop fish when killed.
Jellyfish are mostly passive water mobs. They spawn in groups in water, and are see-through during the day, however, when night falls, they glow in the dark. They can poison you if you get too close, and drop slimeballs when killed.
Mantarays are completely passive water mobs. They spawn in all kinds of water, and cannot harm you in any way, like squid.
Stingrays, like Jellyfish, are mostly passive water mobs. They spawn in groups, and won't attack you, but if you get close or hit them they will poison you. They tend to stray away from the surface and move around on the bottom.
Horses are a very complex mob. They spawn during the day on grass and have many different kinds that vary in color and speed. You can tame them with food, and then put a saddle on them to ride them. Horses can be bred using mushroom stew or pumpkins when they are close to each other, and the kind of the newly born horse depends on the genetic value of it's parents, like so:
the results of the breed depends on the genetic 'value' of the horses:
light horses = 1
brown horses = 2
dark horses = 3
unicorns = 4
pegasus = 5
packhorse = 6
nightmare = 7
black pegasus = 8
Depending on the sum of both parents' genetic value you have a CHANCE of getting a rare breed:
-if both horses are of the same kind, they will have equal offspring, otherwise:
-sum equal 7 = chance of getting a packhorse
-sum equals 9 = chance of getting a nightmare
-sum equals 10 = chance of getting a pegasus
-sum equals 12 = chance of getting a black pegasus
-if the sum is none of the above, you will get a random horse with genetic value 1-5
Turtles are a passive, very easily scared mob that spawns on grass in swamps or forests. They do not attack you, spawn during the day on grass, in groups and will hide in their shell if anything bigger than them is nearby, including you. You can tame them with watermelons, and then put them on your head, like bunnies.
Birds are passive mobs that spawn on trees during the day, in groups. They fly around aimlessly, but can be attracted with seeds. They are often targeted by larger mobs. They usually fly away from you, but if they eat your seeds, they are then tamed and won't be scared of you anymore. You can right click on them to pick them up and gain the ability to glide instead of falling, which negates fall damage. There are many different kinds which differ in sound and color. They drop seeds.
Big cats include tigers, lions, panthers and other. They are mostly aggressive mobs that spawn on grass during the day. There are male and female, and female big cats are more prone to attacking y0u, especially if their cub is nearby. They drop bigcat claws, which can be used to craft whips which control tamed animals. You can tame a cub, and attach a medallion to it to make it your pet. It will grow and later attack anything except you and your other pets, and follow commands like sit.
Kitties are passive mobs that spawn during the day on grass and run away from you if you get close. They can be tamed with fish and by then attaching a medallion. Kitties follow simple commands, like wolves, and need a litter box and food tray nearby to be happy. If they are unhappy, they will scratch you every now and then.
Goats are peaceful mobs that walk around eating grass. They spawn during the day on grass, mostly alone, and can be tamed with any food item. If you use a rope on them, or hold any food item, they will follow you, and eat grass nearby. Female goats are peaceful, put male goats fight back when attacked. Goats can even eat dropped items around, no matter what they are.
Werewolves are very rare hostile mobs. They can spawn both night and day, but during the day they are in their human form in which they cannot harm you. However, once night falls, they turn into their true form and deal a lot of damage. They can only be killed with a golden sword, making them impossible to kill until you've acquired gold.
Scorpions are hostile mobs that spawn during both day and night. They will attack on sight, and can poison you. They are very dangerous and are best dealt with using arrows.
Rats are a hostile mob that spawns at night. They are very similar looking to mice, and drop seeds and coal. They are easily killed, but can take you by surprise and take a huge chunk of health before you can realize where they are. They also spawn in the Nether, as Nether Rats, who act the same except they drop redstone and have red eyes. They do not burn up during the day.
Ogres are hostile mobs that spawn at night. They are very large, and attack by smashing the ground, which can destroy blocks. Ogres are extremely dangerous as they can break through your walls and/or house. There are a couple of different kinds, the regular one that spawns on grass, the cave one that's a bit stronger and spawns on stone and the fire one that is rare, but can set blocks on fire in addition to breaking them, making it a dangerous wood house destroying machine. They are best killed with bows, since their smashes cause a lot of damage. Ogres drop an assortment of different materials like coal, redstone, iron and even diamonds, when killed, and don't burn up during the day.
Wolves are weak hostile mobs that spawn during the night. Not to be mistaken with Minecraft's default wolves, these buggers will attack you on sight. They don't deal a lot of damage, and are easily killed. They howl at night making them easy to find. Wolves drop leather when killed. They do not burn up during day.
Wraiths are hostile mobs that spawn during night, and burn up during the day. They are flying ghosts that descend upon you, they do however make creepy sounds so you can notice there is one nearby and don't get completely ambushed. There are 2 kinds, the regular black one, and the fire wraith that can set you on fire, and blinks red while flying. They both drop gunpowder when killed.
That's it, folks! If I missed something, or didn't describe something precisely enough, please tell me so in the comments. You can get Mo' Creatures here. Enjoy mining!