After a lot of really good snapshots, and weeks of anticipation, the 1.2 Minecraft update has been released along with two consecutive bug fixes (in normal Mojang fashion) which will automatically be offered to be downloaded the next time you launch the game. The update is a big one, it includes the major changes we talked about in the snapshots like Iron Golems, new world height, new blocks like the toogleable glowstone, upside down stairs and slabs, Ocelots, jungle biomes and the new improved AI for mobs.
Here's a quick rundown of all the features:
- New jungle biome
- Added ocelots
- Added cats
- Added iron golems
- New AI for mobs
- Tame wolves can have puppies
- Villagers will have children if there is room in their village
- New map height limit (256 instead of 128)
- New items and blocks
- Doors have been updated so that double-doors work better with redstone
- Added rare drops for mobs
- Many other minor tweaks and fixes
I've toyed around a bit with the update and it seems to be working alright, but some users are reporting minor performance issues, which are most likely tied to the very CPU intensive jungle biome. All of the new features benefit the game nicely, and the new world height allows for some truly amazing builds, as already demonstrated by the talented member of /r/Minecraft.
Hat Films made a trailer to celebrate the occasion:
What do you think of the new update? Let us know in the comment section below and keep tuned for more news, mod spotlights and more!